Enshrouded Builds & Skill Tree Planner — 1.0
Plan every point of your Enshrouded 1.0 build. The planner covers all 243 live skill-tree nodes, the change list tracks 1.0 against the pre-1.0 tree skill by skill, and every build guide opens straight into the planner. Data comes from the game files — and anything unverified is flagged, never guessed.
Tool
Skill tree planner
All 243 nodes, 212 points at level 50. Ranks, costs, connections — plus shareable links, saved builds and a pre-1.0 compare mode.
1.0 intel
Skill changes vs pre-1.0
17 new skills, 7 confirmed moves, 207 carried over — with the official changelog quotes behind every call, and open questions flagged instead of filled in.
Guides
Build tier list
5 complete 1.0 builds — each with stat priority, gear progression, level-by-level skill order and a one-click planner link. No thin pages: if it isn't finished, it isn't listed.
Rebuilding after the 1.0 reset? Start here.
Enshrouded 1.0 left early access on October 15, 2026 — and it reset skill trees on first load, just like Update 8 — Forging the Path did before it. Between the new nodes, the rank system and the moved dagger skills, most players are re-planning from zero. This site exists to make that fast: check what changed for your class area, pick a direction from the tier list, then fine-tune it in the planner before you spend a single point in game.
Why trust the numbers here?
Because we show our work. Node counts, ranks, costs and values are extracted from the Enshrouded 1.0 dedicated server files (build 1267041) and cross-checked against Keen Games' official changelogs. The handful of things the data can't confirm yet — a name resting on a single source, a stat the server files don't name, a pre-1.0 value diff we haven't verified — carries an explicit flag on the page. See data sources & flags for the full method, and site updates for what changed when.
FAQ
What changed in Enshrouded 1.0 builds?
1.0 kept the skill tree rework from Update 8 (Forging the Path) and layered on its own additions: wand attack skills, the necromancy line with Advanced Necromancy and Totem Mastery, dagger skills moved into the assassin cluster, and Airborne Architect at the center of the tree. Skill trees were reset on first load, so every build is being re-planned right now.
Is this the same skill tree as Update 8?
Almost — Update 8 rebuilt the tree (ranks, layout, Double Jump at the center) in April 2026, and 1.0 launched on top of it in October with further additions and moves. Our planner and change list track the current live tree from the 1.0 game files.
How many skill points can you spend?
212 at level 50: 98 from leveling plus 114 from Shroud Roots and Elixir Wells. The full tree costs 675, so specialization still matters.
Can I share my skill build?
Yes — the planner encodes your whole build into the link itself. Copy it, paste it in a guide or a Discord message, and it restores exactly on open.